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Getting Prepared for your first Jam Sticky

A topic by Dorblin7z7 created Nov 08, 2017 Views: 249
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HostSubmitted (3 edits)

For most folks who are participating this will be their first GameJam experience. There are a number of steps you can take to make sure you are prepared when the theme is revealed:

  • Pick a Game Engine
    • Unity
    • Unreal
      • Installed in UP Engineering labs
    • Godot
      • Open Source!
    • GameMaker
    • Any other engine you want!
      • Make sure you are familiar with it, or it is popular and well documented
    • Not recommended unless you are experienced
      • Too Simple
        • RPG Maker, for example
      • Too Complicated
        • LOVE2D
        • Other simple frameworks
  • Use Version Control
    • Git
    • Github
    • Bitbucket
    • SourceTree is a powerful, easy to use git GUI
  • Art Assets
    • Pre-Made
      • You can use (royalty free!) collections
      • Kenney Game Assets (Highly Recommended)
      • Many other Completely Free banks online
      • Reddit has many posts as well
    • Make your own
      • Photoshop
      • Paint.Net
      • Gimp
      • Audacity
      • You can make them ahead of time
      • Programmer art is also just fine
        • It worked for the Atari Days
        • PONG is literally just rectangles

This might seem like a lot, but being prepared will save you and your team a lot of time when the GameJam begins. If you have any questions, please post them and I can answer them.