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How do I make an active and passive ability for a character made in the asset editor?

Are you attempting to code in an active/passive from an already existing character?

I'm trying to make completely new actives and passives.

Can't help you there, sorry ;-;

well, is there a way to code melting's active for example?

if(mouse_check_button_pressed(mb_right))

{

with(Corpse)

{

instance_create(x,y,MeatExplosion);

instance_destroy();

}

}