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Hi Konoi, thanks for filling out our survey and also stopping by here! You're the one who offered to help with translations into Spanish, French, and Polish, right? That's really sweet of you (and it's so cool you know so many languages)! Thanks for sharing your thoughts about the demo and characters. We love reading in-depth replies and hearing everything about players' experiences!

I (Aro) actually really like shy and nice characters too! (looks at Mikali and Mimi) They're one of my favorite types, and it's a pity they are often written off as weak and boring. Like you said, it all depends on the execution of the character and how interesting they are. I'm glad you thought our MC was interesting. xD She can definitely get a bit crazy, haha! We wanted to her to start as a morally ambiguous, chaotic neutral type character, which you can then shape as more good/evil depending on your preference. I often lean towards the "good" side as well, but I think the "evil" choices in our game can be a lot of fun.

Malik does indeed like it when the MC fights back - he'd get too bored with someone who just takes his bullying. :'D I'm not sure if as many people know this, but Mikali also likes it when the MC acts strong and assertive. He really admires people who can stand up for themselves, since he's on the shyer side himself. So I think Mikali would appreciate your MC as well! :)

Thanks again for your support and the well wishes. We hope you'll enjoy the full game!

Yep, that was me! And you're welcome! I realize how lucky I am to know many languages, so if I can help I like to do it!

And yeah, Mikali seems to like her too, from what I've seen - he seemed so impressed with how she fought him and then the guards, when they met haha! He even mentionned that once or twice at a later point.


Oh yeah, and also, since I was thinking about the game and all, I ended up having one question and one suggestion after all. For the suggestion, well, something was slighly bugging me and I wasn't able to pinpoint it, and then suddenly I've realized - it's a bit weird that thing don't "float" more since everything is happening underwater, like character's hair resting like on the surface or food falling to the floor (and the whole dishes staying put, actually XD). I assume it may be some sort of mermaid magic, but I think it would be nice if the captain or Jack commented about it - after all, if the characters think of it as unusual, the reader won't be bothered by the detail anymore.

As for the question, I've assumed the Sea Route is for Mikali and Malik, and the Land Route for the Sorcerer and whoever is the other land-dweller silhouette on the start screen. But then I thought that maybe it was actually something like in the Heart no Kuni no Alice games, with a "stay" and "non-stay" route - basically you can stay at the place where the character you want to romance lives or not, but still romance him if you're not staying (and get different events). Soo... which one is it? Do the choice of Sea/Land Route restrict the character routes you can do or not?

That's a good point about the underwater physics! At one time, we actually wanted to animate floating hair for everyone, but it turned out to be too difficult. :'D So our current thinking is that the mermaids do use some magic to keep things put and also use heavier things in general. I think it's a great idea to have the MC comment on it! Maybe we can add a funny scene where she has trouble getting stuff to stay down and another mermaid has to help her. xD

About the Sea and Land Paths, your first intuition is correct. The Sea Path is for Mikali and Malik's routes, and Land Path is for the Sorcerer and ???'s routes. However, all the characters can have scenes in both the Sea and Land Paths (for example, Malik's scene and CG at the beginning of the Land Path), so we encourage trying out both. There's also an option to split your time between land and sea that will be unlocked later on, which will open up a new path with more group events.

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I'm glad you like the idea of the MC commenting on it! And  yeah, her struggling with it and needing help to figure it out would be funny, I'm sure! I figured it would be a pain to animate the hair, but honestly the dishes bothered me more than the hair haha XD

And thanks! It was the most obvious option, but once I thought about the other one, I couldn't get the question off of my mind