You wanted feedback right?Take this then-
That lag is something which I will avoid as this is an alpha build.....AWESOME....JUST PERFECT...a thing which I was trying to look for- a dog fight simulator.NICE JOB.Just add some more models in your next build, and yes dont forget to optimize this game.
Update 1-Played for 15 mins more and this is my new conclusion(I made a detailed review,please don't faint down reading this)-
1)Texture are kind of not bumped or rather look flat.Also , most graphical setting are pretty useless,for ex-clound render distance and terrain render distance;instead turn both of them them into a single setting-distance render.
2)Settings don't get saved.
3)Need to change the UI , and yes ,keyboard control for menu is a MUST , as some dont like using mouse.
4)Need to add some animations and mechanics LIKE FLAPS OR WINGS MOVING.
5)Three missiles are pretty useless .MAKE THE GAME WITH SIMPLE STUFFS(after all , every missiles folllow the purpose of blasting peoples , right?).Consider upgrading all of your combat system respectively to this-
i) a counter-measure flare.
ii)a small ranged automatic missile.
iii)a long ranged non-automatic missile.
iv)an aerial combat gun
v)microphone chat(in case if this goes multiplayer)
6)Make a defence base or something like that for IMMERSIVE experience into the world of combat.
7)Key binding are repititive-for example there are three options for Missile launch - one for pc , one unbinded and one for xbox.Kind of confuses the user.
8)Should add support for a super-weak PC like mine[ :-( dont have cash in my pocket ].
9)Maybe add memory dumping??
10)Terrain need new trees and designs.
11)Add mesh to planes , FIX THE CONTROLS and MAKE THE GAME MORE HARDER .
I hope you did finish reading this comment right?Phew.