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This weekend, I was supposed to prepare a short gamedev related talk. I wanted to do copy the work of JW (vlambeer) on "The art of screenshake" and make something about juicyness and gamefeel. So I made a prototype. I thought it was pretty good so I just upload it on itch.io : http://grifdail.itch.io/bullets-vs-zombie

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The shake is nice. If I don't move at all it looks like the enemies get stuck: