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GMLive.gml

Livecoding for GameMaker: Studio / GameMaker Studio 2 · By YellowAfterlife

[Solved] Error with Neko

A topic by Treefly Games created Mar 24, 2021 Views: 180 Replies: 1
Viewing posts 1 to 2
(1 edit)

Called from C:\Tools\Dev\HaxeToolkit\haxe\std/neko/_std/Date.hx line 134

Uncaught exception - load.c(237) : Failed to load library : ./std.ndll (dlopen(./std.ndll, 1): no suitable image found.  Did find:

./std.ndll: unknown file type, first eight bytes: 0x4D 0x5A 0x90 0x00 0x03 0x00 0x00 0x00

/Users/Seth/Documents/GitHub/aerayth/datafiles/GMLive/std.ndll: unknown file type, first eight bytes: 0x4D 0x5A 0x90 0x00 0x03 0x00 0x00 0x00)

I am running the latest GMLive with Neko in Brew 2.3.0.4. 1.0.46 GMLive.

Developer

That means that you did not remove the NDLLs (which are for Windows) as the documentation instructs in setup steps