GAME DESIGN: Don't know if it has been mentioned anywhere else, but whenever a character gets relieved of Paralyze, the textbox shows after the character's turn.
Scenario: Kirbopher got paralyzed in the MatTheorist battle. I suppose there is a certain percentage chance he can't move due to paralyzation, so I could do attacks every now and then. After a few turns it went like this:
1. Strike as Kirbopher
2. Textbox "Kirbopher is no longer paralyzed" appears on NEXT CHARACTER's turn.
Just putting it out here, wouldn't it make more sense for the textbox to appear before (here) Kirbopher's turn? Can you trigger such events before the turn?
EDIT: Attached the video link for better reference.