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Thoughts recorded during my playthrough

+ = I liked it

- = I didn't like it

* = Comment/neutral

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Note: I had to take this picture using my phone because my screenshot tools were only capturing the settings window for some reason.

- This menu layout is a little awkward. I like that it's out of the way, but the fact that it overlaps with the text window looks weird.

- The intro is throwing a lot of text at me with a static background. Would it be possible to illustrate these points somehow? Even pictures of the characters that are being mentioned would be an improvement. I get that it's a log and we're just setting the scene and introducing the characters, but I would like a little more "visual" in this visual novel.

+ I do like that the audio log section introduces the characters and gives a sense of the structure of the team. There appears to be a hierarchy and the narrator appears to be a fairly competent character.

- And now the characters are talking about smoke, but I don't see it?


- This conversation makes no sense whatsoever. Here's what I gathered: there are two characters, one made a bunch of smoke appear in the room, they bicker about it some, then one of the characters does <something> that the other character doesn't like, they start talking about sprinklers or water or something and now I'm just confused about what's going on.

- I can see that stuff is supposed to be happening. There are explosion sounds & screen shakes. Stuff is going really wrong, and I'm sure it would be funny if I could see it.

* I blitzed through the rest of the text. The story ended after Nulla met with Secundus outside.

Summary

Something about this VN needs to change - whether it's use better assets to convey the story, use a different engine to convey the ideas being presented, or change the story to suit your abilities & resources. The way it's being presented right now just isn't working well. That's not to say that the story itself is bad - I sense there's some charm and amusement to be had here. I just don't think it was presented well.