Thank you for the feedback! Yes I agree the current ai (hardly even deserves the name haha) could definitely be improved. The way it is now I think is a bit too random. I think I will update to at least make sure he attacks in the direction of the player because I don't like when he just attacks the wall. I might also look into adding a couple more states into his movement or something so he is more reactive to the player. Anyways now you got me thinking of all kinds of ideas so thank you for that!