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(1 edit) (+1)

Like people already mentioned - the dialogue system is real good. 

I also like the driving which is why it took me a lot of time to realize I need to lose.

I went the second playthrough and just tried to lose as fast as I can but it didn't seem to matter much. (I had the same dialogue)

Good game!

(+1)

You went for a second play through? That is the best compliment one can get in a jam :)

The dialogs (and the progress overall) is triggered by the amount of crashes you have. So it makes a difference how many objects you hit. But the dialogs themselves stay the same. Different dialogs based on the "score" of the player sounds like a really good idea, we never even thought about it. Random ranting of the other drivers would have been an option, but got cancelled because of the lack of time. I will put your idea on our Trello board for after jam reworking. That would enhance the replayabilty of the game a lot :)