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Thank you! Can you provide more details about the bugs you experienced after blocking? I have played while spamming controls often and found no such issues.

In terms of feedback, we are aware of a bug that caused the enemy to not display the block animation from time to time, is that what you mean? Other than that we tried to really go for feedback elements. I think the player is missing the blood effect but he still says "Ugh!" when he gets hit, and has a distinct voice from the enemy.

That's not what i mean, but i actually noticed it too. I dont know exactly how to describe it, but after i blocked i sometimes couldn't attack for a while and had to press other buttons first. Or the player animation did not play, it's hard to say.