SINCERELY, MIKE JOHNSON ANDERS
Hi,
my name is Christian Scholz, I'm from germany (former gdr^^). I write games and other stuff. Currently i've released my first game on Google Play Store, Kurt's cruel adventures. The next game is in production. In real life I'm an electronics technician for industry, but I consider it as boring. My great goal is to live from game development. My main language is Java/libGDX for android development and C++ SDL+OpenGL for pc development. My hobbys are metal, go to festivals and concerts.
regards CptnRoughnight
I'm currently a high-school senior, and have been in development of my indie game, NONNATIVE, for nearly a year now. I have been coding since I was ten, and now I design the graphics, music, game play, story line, puzzles, everything about my game. I'm just waiting for it gather some steam, but it is still in development.
I've really just been hoping for some funding for better technology, as of now, everything has been created on a 4 year old laptop running Intel Pentium (which sucks).
Anyway, if your interested:
https://green-panda-studios.itch.io/nonnative
I've been working on some unique ideas in my game, like mixing a fast-paced shooter with a puzzle game, as well as various things such as penalizing a player for saving.
Hi everyone! I'm Brandon and recently started a company Bit Bionic. I'm in the process of setting up my project page for Final Storm and trying to navigate itch.io a bit. The platform seems really nice though I'm still confused about a few things (like how/what is the process to manage early access customers). I've been posting about the game development a bit on Twitter if you're interested! I'm looking forward to this adventure! Nice to meet all of you.
Hi people, im Reza and I enjoy playing and creating games. I just started developing my first game - Timmy's stick adventures . It is an RPG puzzle game that i make in my free time. I have been using this site for quite a while now and I am amazed on what regular people like you and I can be capable of. Seriously, there are billions of amazing games I've seen in this site. I also enjoy making projects and stop working on them to make better ones, although I return to them after a while.
I suppose I should jump in here and introduce myself. My name is Vance. I am the programmer and game designer for Stand Off Software. I have been making games for quite some time but haven't been on itch.io all that long. I guess my first relatively successful game was a MUD in the late 90's called 'Epic of Krast." Successful in that it got a lot of players, not that it made me any money... My recent success has been with a trilogy of adventure games within Second Life called Lutra City Mysteries which also gets lots of players but doesn't make me any money. One of these days I'll figure out this money thing. For the last year, I have been working on adventure games including a stand-alone Lutra City Mysteries series which failed on Kickstarter but I will figure out how to fund it somehow. Meanwhile I am concentrating on a different series of adventure games that are sort of absurdist comedy fantasy.
I currently have two games on itch.io: You're My Hero and Novelist Simulator, both free.
I also write music and play in two rock bands. Since everyone else mentions it, I suppose I will too :-)
Happy to be on this great site!
Hey I'm Lee an indie game dev from UK.
My current project is Will To Power, a first person medieval survival game. I have some big features planned for this game and it should push the survival genre forward from it's current stagnated state.
Think of a medieval version of rust, with actual player created villages, towns, city-states and eventually countries, rulers and territories, power structures and hierarchies with a sprinkle of RTS elements such as technology trees and NPC guards.
Feel free to add me or to follow my game page for future updates.
Hi, im Nowy. I like videogames (and indiegames more ).
Years ago, I played a lot of shareware games and I loved them. Time
later, I am very interested in developing games, mechanics and stories, I
did some small games like oz game and pixfrogger. Right now it's not my
job, but it's my main hobby. I mainly program although I often do
everything. I returned to development a few months ago using Gemix
studio and Processing (all in 2d). I hope to see interesting games and receive some feedback here.
My current project is Mystland
Greetings.
-----------------------------------------------------------------------------------------------------------------------
I'm MrPinappleBoy, I make simple 2D games with Gamemaker. Music Is Actually Harder Than Making Games, so it gets pretty tricky. So I've been focusing on games lately. I also am the creator Of ClassicRaffic Link:
https://mrpinappleboy.itch.io/classicraffic
-------------------------------------------------------------------------------------------
Hello,
Nathan from Brazil here, I'm into indie games since I've heard from Cave Story more than a decade ago and played dozen of titles from then, mostly platformers and arcade retro games.
I already knew Itch.io as a gamer, this time I've registered here to publish and get some feedback on a game I'm developing (Nautilon Sea Quest).
My development tool set includes GameMaker Studio 1.4, Graphics Gale, SFXR and virtual synths modeled on classics like Yamaha DX7, Clavia Nord Lead 2 and Ensoniq SQ-80 synthesizers.
Hope have a good experience with the community here.
See ya!
Greetings!
I am working to port a game called Morpheus my family independently produced 20 years ago to modern platforms. If you want to read more about the history of Morpheus then you can find more in my devlog.
I've programmed on a variety of platforms going all the way back to the 80s. Lately I've been doing mostly web programming and I put those skills to use porting Morpheus to an HTML5 web game.
Awesome .... I just entered this community and I find your first comment. What you want to do is great. Morpheus is one of my favorite graphic adventures. I have uploaded the gameplay to my Youtube channel "Lost Games" in full Spanish. Apparently in my language I have been the only one that I have uploaded to Youtube.
For my part, you have my full support ....
I hope you understand, I use the google translator ...
Greetings, I follow you on Twitter
Thank you for the kind words! I have previously watched your full replay because I wanted to hear all of the Spanish voice overs. They are not the best, but good for a laugh :-D. Unfortunately, the localisations were paid for by the publishers (Piranha and later Tiburon) so I do not have clear ownership of those assets so all I have are the English assets. Thank you for your support and your replay on Youtube was great!