Very cool idea and fun to play, can totally see this as a mobile game. The 3d voxel models were neat although its kind of hard to distinguish e.g. orcs and spiders. Needs to better communicate to the player how exactly did they lose - did they run out of time on a quest or did they kill themselves. Pretty innovative concept of having a real-time counter putting pressure on a turn based gameplay movement. The RNG-ing is fun but can work against the player if there aren't enough tiles on board that are able to meet the goal. Could be developed further with some RPG/roguelike elements although I'm not sure if that complicates the gameplay too much, it is pretty elegant as-is. Great game!