The idea of the game is very cool and fresh. Especial kudos for GoDot! However, the game itself needs a lot of (a hell lot of) polish. Music is sooo annoying, arrrgghhhhh. The UI goes offscreen sometimes. It’s often easier to glitch to the upper levels, than to follow the same route again and again. The mechanics doesn’t seem responsive and it feels more like random than really depends on Player’s skill and input. And in the third map I just fell into the black void :) Replay video of first two levels: https://youtu.be/t366DV18aSo
Viewing post in Cubert [BETA] jam comments
I can’t say the music is “bad”. It’s ok. But it’s an extremely short loop and it gets annoying after around a minute of play. In other words, should the track be 5 minutes it’d be quite fine. In this situation it might have been a bit better idea just to replace it for a (temporary) soundtrack from the internet with a reasonable license.