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First off, this Light/Dark concept was AWESOME! Really cool to see both elements needed to pass through certain areas. I do wish the environment was more fleshed out since it's only a barren wasteland-esque playzone. Maybe add some sort of plantlife and terrain that would fit with the transformation concept? Also, a controls tab would be helpful on either a pause menu and/or the start menu. I didn't even know I could shoot energy blasts at all. Either way, I'm DEFINITELY looking forward to seeing this game fully finished. Keep it up, dude; you're doing amazing!