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Hey, yeah seems like we've made pretty similar games lol. The writing in yours is really great too and made me chuckle a few times.

One thing I tried with mine was to have some interactions between items when you throw some things, and I think you could've really benefited from doing that too, especially with the cat (first thing I threw out, I have no regrets. I kept her bed though, it was the only soft place remaining in the house without a couch). But the "psychology test" approach you took is super interesting!

Another thing, you might want to find ways to speed up the text for people who just want to get rid of the stuff. Like setting the visible text to the string's length if the player presses space again.

Otherwise, the art is great, the lack of sound and music is too bad but I didn't mind that much. I had a really good time