Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Custom Airports

Custom location files for Endless ATC · By startgrid

STAR definitions and some other

A topic by mrooveq created Jan 25, 2021 Views: 180 Replies: 1
Viewing posts 1 to 2
(1 edit)

Hello,

I noticed, that [approach] routes can be defined only by coordinates, not by waypoints names. That's odd because usually STARs are defined by waypoints and it could be easier to use them like that. When I was trying to define it with waypoints names I got confusing error "Failed to load: runways" and in fact runways were not loaded, got only one default runway (36). I didn't check SIDs.

Also it would be nice if inbound planes had APP option (fly using STAR) enabled by default instead of holding at entry point. It would be useful to define entry level for every entry point, because usually planes are lower over entry points closer to airport. When TMA is defined as a polygon, planes should report about 5 NM before entry point.

Possibility of taking measures with mouse would be appreciated, just like possibility of moving labels to avoid their overlapping.

And at last, on PC version it would be very useful if side bar was removed and instructions were given directly in labels (f.ex. click on cleared level -> a list shows up -> click on new cleared level or enter it from keyboard). That would make the game very realistic.

Regards,
Adam.

Developer

Thanks for the suggestions. I'll think about it, while keeping in mind that I don't want the game to become (too) complex. The routes are just an extra option besides the usual vectors, therefore I kept the routes in a simplified form like most other features in the sim really. The file format could have been more consistent in hindsight, but it's not worth changing it.

The game can be played with just mouse and keyboard commands; see the manual.pdf for all available commands. The distance from a selected plane to the mouse position is displayed at the bottom of the screen.