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PC specs:

CPU: Intel Core2 Quad Q9550

RAM: 8GBs

GPU: GT 730 (2gbs of GDDR5)


Crash Log:

System.ArgumentException: Destination array was not long enough. Check destIndex and length, and the array's lower bounds.
   at System.Array.Copy(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable)
   at System.Collections.Generic.List`1.ToArray()
   at Hedra.Engine.Rendering.ChunkMesh.BuildFrom(ChunkMeshBuffer MeshBuffer, VertexData Data, Boolean ExtraData)
[FAILURE] OUTOFMEMORY
[FAILURE] OUTOFMEMORY
[FAILURE] OUTOFMEMORY
[FAILURE] OUTOFMEMORY
[FAILURE] OUTOFMEMORY
[FAILURE] OUTOFMEMORY
[FAILURE] OUTOFMEMORY
[FAILURE] OUTOFMEMORY
[FAILURE] OUTOFMEMORY
[FAILURE] OUTOFMEMORY
[FAILURE] OUTOFMEMORY
[FAILURE] OUTOFMEMORY
System.OutOfMemoryException: Out of memory.
   at System.Drawing.Bitmap.LockBits(Rectangle rect, ImageLockMode flags, PixelFormat format, BitmapData bitmapData)
   at System.Drawing.Bitmap.LockBits(Rectangle rect, ImageLockMode flags, PixelFormat format)
   at Hedra.Engine.Recorder.SaveScreenshot(String Path)
   at Hedra.Engine.Player.MovementManager.OnKeyDown(Object sender, KeyboardKeyEventArgs e)
   at Hedra.Engine.Events.EventDispatcher.OnKeyDown(Object sender, KeyboardKeyEventArgs e)
   at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
   at OpenTK.NativeWindow.OnKeyDown(KeyboardKeyEventArgs e)
   at OpenTK.NativeWindow.OnKeyDownInternal(Object sender, KeyboardKeyEventArgs e)
   at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
   at OpenTK.Platform.NativeWindowBase.OnKeyDown(Key key, Boolean repeat)
   at OpenTK.Platform.Windows.WinGLNative.HandleKeyboard(IntPtr handle, WindowMessage message, IntPtr wParam, IntPtr lParam)
   at OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr handle, WindowMessage message, IntPtr wParam, IntPtr lParam)
   at OpenTK.Platform.Windows.Functions.DispatchMessage(MSG& msg)
   at OpenTK.Platform.Windows.WinGLNative.ProcessEvents()
   at OpenTK.NativeWindow.ProcessEvents(Boolean retainEvents)
   at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second)
   at Hedra.Program.Main(String[] args)


What happened:

Well I was at the village (the one you go to within the first few quests) and I was fight a bandit and some how while fighting it I ended up quite littarly stuck inside of a tree I was unable to get out of it. So I tried to get a screenshot of it so I can report it as a bug (which is anothing thing you should fix, honestly dunno how I got stuck in it I just know I was fighting a bandit near a tree and ended up getting stuck in it by running into it) anyways, So I tried taking a screenshot and the error above this showed up and then the game crashed


(Also I dunno if this is suposed to happen when saving it doesnt save the spot where you were at nor does it save what quests you have completed)

Thanks for the detailed report, I really appreciated it. Can you send me your settings.cfg file? 

I am aware of the collision bug and I will be trying to refine it in the following days with a new update so dont worry.