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The idea looks extremely intriguing, but I'm having very hard time grasping the gameplay; I can't seem to ever understand what's happening.

As far as I understand blocks and enemies just randomly appear out of thin air and sometimes blocks get destroyed, which goes against the seemingly strategic nature of the game.

I think if you made a proper dungeon exploration RPG out of this concept, it could have potential to be quite interesting. As it is however, it seems too confusing.