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Well, the most certain way of know if it is a plugin conflict, is to turn all the plugins off and turn them on one by one:

  • Turn one plugin on.
  • Test the game.
  • If everything works fine, repeat the process.
  • If not, you find the plugin with compatibility issues, then I can take a look at it.

I actually tried an iterative approach by turning on this plugin first, testing, then adding another plugin, then testing (all in a new project) My findings actually show that with just the 2 plugins (This plugin and Eli's book) it still yields the same result without any other plugin even listed

Got it. Well, I made the same tests here, and it's working for me. Can you upload a sample project with only Eli Book and Eli Escape codes for me to take a look at? Because I'm not being able to replicate the issue on this side. So I was wondering if you can upload this new project replicating the issue, so I can track down the error. Can you do that for me?

Here's the link to the new project

Thanks for the project!

Well, I have tested here and at first, I see that indeed the code was not showing anything.

But it was not a bug from the plugin.  Is that because you didn't put anything in the nickname field:


  • \AcNk[ID] - Shows the NICKNAME of the actor with the respective ID.
  • \MbNk[Index] - Shows the NICKNAME of the party member in the respective position

When you put a nickname:

Everything works fine:


I believe that maybe you misunderstood what the escape code does.



But even in my main project where all the actors have nicknames, it still wont show the nick names. I do understand that I may have done some kind of oversight, so I'll to a bit more testing and get back to this

(2 edits)

I'm \AcNk[\v[15]] is what the actual code is (I have a variable that tracks all actor IDs in the leader position), this actor's nickname is Zara, and I'm using the exact same code to give the text box the nickname 

(Do Note, the only other plugin that I suspect is doing something is the plugin i'm using to change the positioning and mirror status of the face images, as that does use escape codes) if need be I can send my full plugin list so that you can test to see if something is messing something up

Hi!

"I'm \AcNk[\v[15]] is what the actual code is"

The next time, you have to say to me exactly what you are doing. If not, my chances of finding the error will be less. Even in your test project, that you send to me, you have not told me that and the message box has not this escape code, with "\v[15]". 

Now, to the problem, this code won't work. And also, there is no point in using them together(Both nickname and variable).

"(I have a variable that tracks all actor IDs in the leader position)"
- instead of tracking the leader actor id, you can put the leader nickname directly on the variable code, and show it with \v[ID]:


Or even better, use the \eval[script]:



Thanks for the tips. Sorry for not describing the usage super well, I was having some issues for some reason posting a reply.  the usage is that it was being used in a dialog box, and it was meant to allow for most if not all the NPCs to have some sort of a unique interraction with the leader character. For some reason using the \eval escape code doesn't work either it just shows the code that's in the brackets. So I decided to just have the same common event tracking the leaders' ID (because some of my other systems actually require the ID and not the name) also track the leader's name, and it seems to be working perfectly. I understand it's a bit of a noob mistake, but hey, live and learn. Thank you

That's an ok friend!

Can you show me how do you use the \eval? You just copy and paste what I've shown to you?
I will release some updates of my plugins very soon, maybe you can make it with the updated versions.

And hey, I've read my comment again, and I think that maybe I've sounded a little mad or even rude. I'm sorry about that, it was not my intention. I was only trying to send the message. Please feel free to report any issue you have with any plugin. I'm happy to help :)