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One thing that was very memorable about this game was how in order to progress to the next section of the game, you had to step on every single pad. In regards to improvements, I think there should be a way of stopping the player from moving in order for them to better plan out which pads they want to step on. I also think that the hidden solutions to the puzzles should either be more prominent or removed. This point goes back to the idea of allowing the player to stop moving. One successful aspect of the game is how it takes a simple concept of getting from Point A to Point B and provides a unique challenge in accomplishing this goal. Overall, the game is very solid, but with some minor adjustments, it could be even better.