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(Edited 2 times)

Great to know you are at it.

I don't want a refund, i want to play, hehe. I only asked to know what would be the options, "if".

My hardware is  common (GTX 960), and i use proprietary up to date stable nvidia drivers, so it's kind of weird.

I forgot about your holidays period, and you should enjoy them, not answering my rants. 

No worries! We are back at work as of yesterday doing the final details.

Possibly our testers have the uncommon hardware and it works there for some reason. Anyway, we will see if the texture resize solves it. 

just pushed out build 30 so curious if you get the same crash. 

(Edited 4 times)

Hi,

v30.2, same behavior.

Is there a way i could skip the introduction, for testing ? One line to edit somewhere ?


I've tried again many different ways to run the game, shortcut, command, terminal, with some command line tricks, from 32 and 64bit, from handmade script, fullscreen or not, different options etc.

Always exactly the same. I see the first intro screen and the text, if i click or wait, i see the second intro screen and hear the music, and then when i expect the text to appear, immediate crash.


Here is a zip with all files from my Unity HOF folder after a reinstall, launch and crash : https://www.petit-fichier.fr/2...

(click on "TΓ©lΓ©charger le fichier (.zip, 5 Ko)".

 

In the DOE_Settings.dat file, change 

"TutorialCompleted":false

to

"TutorialCompleted":true

And you should be able to skip the intro.

(Edited 1 time)

Ah great, by editing the file i did skip the intro and tutorial, and it works. I did play my first mission.

So it seems the issue is very related to that first part of the game.

I'll take 1 minute to get ride of my emotive state now.

We're going to look into the problem further though :)