O vO now I'm back to annoy you with bugs on the MZ version lmao~
I'm not sure why, but using "Ritter.spawnEvent(2, 1, 5, 2, true);" doesn't seem to work~!
I tested this by adding true to the end of the spawns in the mz demo unspawn section and it seemed to not unspawn! "Great success" made me laugh!
https://gyazo.com/0a1c5c420ecdcd8de625297bbb3bcf82
Because I couldn't unspawn saved events I couldn't test the error we had with MV (spawning/moving new saved events on old saved+unspawned locations > map transfer)