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(1 edit)

I've got two adventures available where there is no supposition of violence by the PCs, but I'm not sure if that qualifies. At any rate they're good adventures; these days I always design without such presumptions; there are no pre-planned "fight scenes" in my work since I left the industry years ago.

(That said, neither were created explicitly for the jam, so that may make them inappropriate for it)

hm...if it's not actively framed as nonviolent, it doesn't belong in the jam, but, putting it in the jam actively frames it as nonviolent. you're allowed to add the adventures if you want, i guess!

I think I'd best not, then. My adventures are  nonviolent because they're high-trust (which means, in part, the adventures presume no vector of solution to the problems presented, and doesn't use problems where a given solution is optimal, so there's never an advantage to solving problems violently, so PCs almost never do), but maybe if I have some spare time I'll whip something up explicitly for the jam.