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Empire Deluxe Combined Edition

The latest in the classic Empire Series of games, which has spanned almost five decades. · By Killer Bee Software

WW2 Mod update upon version 18 release.

A topic by ww2_weasel created Nov 04, 2020 Views: 201
Viewing posts 1 to 1

I've tested the WW2 mod and it is working well with the release of version 18.

So, a few changes to the mod to bring it up to running smoothly.

1. The WW2 AI DLL file is no longer required atm.

2. Create a generals text, perhaps call it WW2Generals.txt and put it into your EDCE loadpoint unknown folder, you will see a RandomGenerals.txt already there.

In the newly created WW2Generals text file copy and paste this into it.

#This is a sample file if you want to override the random general name with your own
# Hash tags at the beginning of the line is a comment
Erwin Rommel
Marshall Antonescu
Karl Dönitz
Claude Auchinleck
Archibald Wavell
Rodolfo Graziani
Dwight Eisenhower
Bernard Montgomery
Omar Bradley
George S. Patton
Gunther von Kluge
Charles De Gaulle
Hideki Tojo
Isoroku Yamamoto
Aleksei Antonov
Ivan Konev
Rodion Malinovsky
Konstantin Rokossovsky
Pavel Rotmistrov
Semyon Timoshenko
Fyodor Tolbukhin
Aleksandr Vasilevsky
Nikolai Vatutin
Kliment Voroshilov
Andrei Yeremenko
Matvei Zakharov
Georgy Zhukov
Ernst Busch
Heinz Guderian
Ewald von Kleist
Georg von Küchler
Wilhelm Ritter von Leeb
Wilhelm ListErich von Manstein
Walter Model
Friedrich Paulus
Gerd von Rundstedt
George Marshall
Douglas MacArthur
Mark W. Clark
Ernest King
Chester W. Nimitz
William Halsey, Jr.
Chiang Kai-shek
Mao Zedong
Josip Broz Tito
Wilhelm Keitel
Alfred Jodl
Fedor von Bock
Erich von Manstein
Walter Model
Josef Dietrich
Albert Kesselring
Hermann Göring
Heinrich Himmler
Ion Antonescu
Benito Mussolini


#End of text


3. Change your AI DLL to Enhanced DLL and add the various WW2 Intermediate scripts as per usual.

4. While in this interface look for the add Random general button it will be below the ignore drain button,  click on it and load file - the game engine will put you into the unknown folder where your WW2Generals.txt should have been copied in step 2 above.  Each AI you want to have a random generals name must follow the same steps as mentioned earlier in this step 4.


Now I may have forgotten the wording of buttons in step 4 - So there should be 4 options available to you. Skip the first - but 2nd  button should be which ww2 Intermediate AI script to load and 4th button should be random General names.


Addenda:

There have been updates to the database, AI Scripts and hopefully a little dll addition to spice things up.

I will release when it all comes together..


If you have no idea what I'm talking about text away.