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@ShotgunAnaconda Thank you! The character design came out because I didn't have the time or skill to make actual sprite art, so I went with something quick and simple (you'll probably have noticed only the heads and weapons change between characters). I liked the result tough and while it's definitely not final, I wanna keep the style. As for balance, I tested a few matchups with friends in the past, but I'm planning to implement analytics in the future, so I can have actual statistics instead of just human feedback