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(1 edit)

sorry is good game ;)

I'm sorry you didn't like this. I would say it's sort of like a walking simulator in that you're moving about from location to location for most of it, like a parser driven adventure. It'd be more obvious if the player had to actually type in directions like those games, I guess, and if it were all just room descriptions. Hopefully other entries in this jam will be more up your street.

sorry this is my future of me and sorry