So I had a slightly stranger idea for a mod/variant for the game, taking inspiration from the Alien films, and from XCOM. Imagine that the imposters are an equivalent to the zombies created by Chryssalids in XCOM - or people with the Alien series xenomorphs growing inside, but whose minds have been twisted to the alien goals.
The players don't *JUST* have to keep the ship running and avoid getting killed... there's a time limit before the imposters "hatch" into a full grown alien monstrosity. In this state the imposters can no longer be voted off - they've stopped relying on their disguises, and are more lethal killing machines than before, but now they have to completely wipe out the crew to win. This would essentially be a "rush to finish your tasks" game state, forcing a final confrontation if the match gets drawn out for too long by either side (or both).
Thoughts?