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Really nice, I enjoyed it a lot. A couple of suggestions: First time I played I accidentally clicked outside the window, the game was paused as it lost its focus and that was great, but as soon as I clicked the window inside it unpaused and I was in a bad spot. In a game like this one, where one wrong movement means a lot, I think it would be better to keep the game paused until the player presses a key to unpause it when he is ready to keep playing. Have you thought about changing the cursor to something less intrusive? Maybe replace the arrow with a small gem or bow on the witch's hat?
Again, I liked this game a lot, and I'm looking forward your progress on it.