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I like your spin on the theme! The idea that the collectible is the same as the enemy is really neat. I didn't think a 2d game like this could provide much tension, but I found myself getting pretty anxious whenever the monster would appear and scrambling for a wall to hide behind. Good job with this one, and thanks for the nightmares.

Thanks! The game was made with Clickteam Fusion 2.5 which only supports 2D games so I tried to make it as scary as possible. thanks for the feedback!