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I wanted to make it easier to tell where you were my designing the levels so you wouldn't ever really be behind something but I ran out of time so couldn't redesign problematic levels. You can use E and Q to turn the camera if that's any help though I never communicated this to the player during the game.

With the ghost mode not working sometimes, there's about a 1 1/2 second cooldown to use it which in later testing I've only found annoying but I didn't have enough time to tweak it as it was something I added last second.

Checkpoints would have also been nice but again, I managed my time poorly.

Thanks for playing and thanks for the feedback!