Beyond garbage is way too harsh but this does have severe control issues. The mouse turn sensitivity is through the roof (seemed fine on the menu screen) as I basically had to move the mouse the smallest amount possible to have anything resembling fine movement as what would be a slow turn in any other game of this type would cause me to spin wildly here. If pressing left or right (or in my case A or D) let me strafe it may have been easier to work around, but having them also turn (also a bit too quickly) didn't really offer much of a benefit. The larger concept you were going for here was fine enough, but the actual experience of going through it was kind of a pain sadly.
In the future if you were to make another game similar to this and wanted to stick with a similar control scheme I'd recommend tweaking the sensitivity and controls a good deal or at least including an option to adjust mouse or turn sensitivity on the player's end.