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Have to agree fully with morphic here. A more fast paced game always brings room for engagement! 

Thanks for the feedback and thanks for playing,  we appreciate it. :)

 We do have the boost mechanic on the shift button, but I had nerfed it before we posted the game. We initially had the player moving much quicker but I felt that it was almost too easy with how fast we could go, it seems it seems like I reduced it too much.  We will definitely try to have more play testers next time. 

No worries! You should try finishing 5-6 hours before the jam and have some online friends to test it out for you (not from the jam). I ran out of time completely to even do that! Would you mind rating my game in the meantime too please?