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This was a nice surprise. The story is neat & very well presented, & the gameplay is smooth. Can't say I've heard of Werewolves of War before, but you've certainly got me interested in it. :)

Some complaints, though. I felt life dropped a bit too quickly, and heath was few & far between. Losing 10 health and then picking up a pack that restored 5 health seemed unfair, especially at the rapid rate health could be lost b/c of so many enemies on screen. (I could go from 75 to 30 in a second! XD)

What I really liked was how you put the player right back in the action, but made them lose their upgrades. Great idea! Losing upgrades was pretty frustrating, though . . . maybe have the player pay 500-1000 points to keep them?

I look forward to the game's additions in the future, and hope you the best in future projects!

(btw, I'm also in this game jam! My game is HummingBird Haunting. Check it out? I'm eager for feedback: norbez.itch.io/hummingbird-haunting)