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I like how clever this game is. Always refreshing when a game tries something that hasn't been done before (although it is starting to become a trend). Eventually I discovered how to actually start the game, and how to skip dialogue. Gameplay is very frustrating, since you have no idea when the guards will turn around. I would definitely make them turn more slowly, or have some other way to predict their movements. The idea is cool, as is the art and music, but I couldn't finish this game.