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(+1)

Nice looking game. 

Although I have some suggestions, if you don't mind : 

  • First of all, it lacks some goal. Or at least I didn't understand what my goal is. I think you could show to me - the player - lead me to my goal;
  • Talking about leading to the player's goal. I saw an orb in front of an open door. As the player I assume that if a door is open and has an orb in front of it, then I can go through the door and there will be more orbs. But I get stuck in the collider). Don't leave visually open doors which are closed technically. If the door was, for example, blocked by some furniture, then I as the player would think 'yeah, I can't go through here, I need to find another way';
  • Make the grass transparent-ish when the player enters it.

Thanks a lot for the feedback! I have already added some of those features and will update the page once the jam is over. I'll improve the buildings as well.