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Thank you so much for the feedback! I am glad the different difficulty options were a good idea, haha. I'm really happy you enjoyed the game.

Ah yes the village is meant to be a very simple experience. Flavor-text all over the place (with a lot of hidden humor, especially if you check everything more than once). The farm is just there for realism. The farmer sells crops to the Inn-Keeper who sells them to the player.

Really good ideas, actually! I did not even think of each Boss dropping a unique item, let alone an item that is linked to NPCs. I may have to add that as Version 5 heheheh...

You have been a great help!