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Hey there thanks for playing!!!

The game is challenging, So walking and hiding is mostly what you'll be doing & items are your last bet!

I do agree that some items need more stunning time & I am working on it. ( like the beartrap and the golf club.)

There will be a ton more items in the future that will make the game "easier".

Audio is key. Hearing if they're close to you as if there is an actual monster/ai in your house.

Each monster has their own strengths and weaknesses. So figuring that out is part of the fun. 

Level design will also give players leverage in the future, which we are carefully constructing right now.

We appreciate your feedback! :D