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Stylistically it feels great, and it looks good, others have mentioned below how sometimes it seems like matching 3 won't work sometimes, but my main issue is I the player didn't really feel like I was making meaningful choices.  Really, every level was just swap the golden tile with the one next to it and get them closer to each other.  Now sure, some match 3 games are supposed to be mindless, but this game reminds me of something like Hexic (which is very strategic).  Though the main difference there is that you can only move a tile if there's a match.  I played through until level Taro where the screen was black, and I didn't particularly feel challenged.  I like the idea, and the rotation mechanic is great and the accelerators work well in introducing chaos, but I'd also like to have to think a few moves ahead, and it seems like the worst that can really happen in this game is the board turns and the golden tiles end up just a little bit separated from each other.