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(+2)

Amazing art. I would like to see the breakdown mechanics more tied to player actions and less random, so it felt like there was at least a change I could get things under control. Good job!

(+2)

Thank you! We need to do a better job of showing it in-game, but the Big Machines (not the pipes) actually do affect each other - they rely on one another to work: so when one breaks down, the machines downstream from it break faster. They're linked by colored pipes which kind of shows the relationship, but it's definitely not super clear right now. Thanks for the feedback!