Thanks a lot for the feedback! Yeah, an indication of where the finish line is is a good idea. Maybe in the form of a compass, or an arrow circling around the main character that points in the right direction? Thanks again!
For example! Maybe the camera can start on where you want to go and then pan back to where the character is. I don't think the player needs a constant direction, but just a vague idea of where to go would already help.