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This was an interesting read! The demo itself was a unique experience so reading about the game's origin makes me all the more excited about this project.
If you don't mind I would love to hear about your art workflow in one of the upcoming devlogs - what kind of material do you start with and how do you go about producing that unique aesthetic in Norco.

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Sonoshee,

For sure! That'll be the next post. Thank you for your continued support! :)