The game is pretty good, but it's a bit confusing. It feels like it doesn't even have the limitation that was supposed to be required for the game jam... or maybe I just didn't get it.
Viewing post in SIGNAL-66: Bunker Survival | Soviet Retro Horror jam comments
Hey! Thank you for the feedback and glad you liked the game!
Actually, we strictly followed the jam limitation: the required restriction for Mini Jam 212 was "ONE scene" (strictly only one single scene allowed for the whole game).
Our entire game—including the Main Menu, the gameplay shop, the bunker electronics, and the final jumpscare/game over screen—takes place seamlessly within exactly ONE single scene without any scene loading or switching! We coded the custom UI to fade and transition entirely inside this one scene to respect the limitation 100%.
Hope this clears up the confusion! Thanks for playing and good luck on the jam! 🦾🚨