Hi, thank you for your suggestions ❤️
The problem I ran into with the Variables is that for things like per-actor stats would start requiring a ton of variables to be set up as it would be 1 per actor per stat, and the enemies killed would be 1 per enemy, so I kind of scrapped the idea. You can use the plugin command or script calls to get the data into a variable when needed, if you need the value again you will have to keep using the script call or plugin command.
Looking at the documentation available, I see not all of them have script calls listed, you can get the enemies slain using the script:
$cgmz.calculateTotalExtraStat("individualEnemiesKilled")and you can get the total death count using the script:
$cgmz.calculateTotalExtraStat("PAtimesDied")