I have some for you, Casper. :) I plan on using your plugin mainly for the "extra stats checking (and referencing)" part. I would like the following to be added inside the "Variable Options":
- Weapons Bought
- Armor Bought
- Total Critical
- Enemies Slain
- Highest Damage
- Death Count
- Total EXP earned
The reason I ask, is that category of your plugin makes it super easy to tie a custom statistic to a variable. Yours enabled me to add Gold Spent + Damage Taken / Dealt easily, which is appreciated. I've only learned and made my variables database today (all pre-sorted + named), so was a lot to take in. For one, its strange how they never auto-update on their own when checked inside the debugging menu (your Battle Result plugin can allow constant-reupdating anything battle-related, however, which is great).
EDIT: Your script-call for variables (forcing them to update post-battles) works! <3 Also interestingly, the ones set inside the "variable options" such as Items bought, DMG Dealt/Taken always update automatically. I dont even need to trigger an event nor add them in a C.E. post-battle! One more thing: If fleeing via item-use, the count doesn't seem to update "Escape Count". Lastly: I understand why you split "Money Earned from Battle" vs "Sold items." But what if one wanted "Earned from battles" PLUS "Earned from Chests" added up together as well? If I make an achievement for the player being "earn 5o'ooo gold" for example, I want the gold from treasure chests to also count (just not whats gotten as Sold Items as its an obvious exploit).