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(3 edits)

Hi, seems like this pathfinder has issues when requesting impossible paths. The first time I request an impossible path, the character pathfinds back to the start location and then makes a direct line to the destination, through any obstacles (see screenshot). If I request another impossible path after that, the game freezes.


(1 edit)

Hi, thanks for this finding. Which Godot Version do you use?

Issue is fixed, update pushed