TONS of fun, though it does start to get trivialized once you collect enough pieces in the later game. Would like to see some other mechanics added later to balance out the difficulty (maybe bugs can damage barriers? certain pieces can only be placed next to certain other kinds?)
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Thank you so much! I’m really glad you had tons of fun playing it. Also really appreciate the feedback and ideas. I’ve actually been thinking along similar lines for later-game balance. Suggestions like bugs interacting with barriers or placement restrictions between certain pieces are really interesting and helpful. Thanks again for playing and taking the time to share your thoughts!