Thanks for playing and for the feedback!
Yeah, I noticed that issue too. Unfortunately, I didn’t have enough time to properly fix it before the jam submission deadline ended.
I definitely plan to remake and expand this project in the future with the original idea I had in mind. Initially, it was supposed to be physics-based rather than a platformer, but since this was my first project in GDevelop, I changed direction so I could still finish something in time for the jam.