This is the first release of the simulation. Lets discuss bugs and things you want to see added to it.
A nuclear conflict simulation and visualisation tool · By
What could be the possibility to implement "automatic" interception animations that deteriorate the cluster at whatever respective phase of the ICBM launch cluster consists of, by look up tables for ABM exercise data? That way it would (at least) operate on the statistically realistic side of things and perhaps be faster to implement?
Oh wow, thank you for the detailed review and suggestions!
Many values are definitely incorrect. My main concern were the humanitarian effects. If you want to create a realistic database yourself, the ideal way to do it is: create the database, pack it into a zip folder and upload it onto the mods website: https://nuclearwarsimulator.mod.io/
This way, everybody else will be able to easily use your database.
About the KML files where do we find those I saw in the youtube file explaining it you had some so. Also gravity bombs I cannot seem to get to work are they fully implemented yet? If implemented could you do a short youtube video showing how to use them? I am also willing to assist on this project if you would like sir, I have some Unity experience and am currently enrolled for networking and cyber security in the USA.
For the KML files you can start here:
https://fas.org/programs/ssp/nukes/_images/CentralChina.kmz
http://nuclearforces.org/kmz/NewSTARTRussia1Sep2012.kmz
https://drive.google.com/open?id=1duWEZUGj1dRHuRM80AbT-VGzv4KbxjlE
https://drive.google.com/file/d/1pDYRHjOjbyVJUHmBS56O9tfFPan78DWU/view
https://www.ausairpower.net/Google-Earth/SovietandRussianICBMs.kmz
http://www.mediafire.com/file/tb1wyfw7izfl8py/US_ICBM_Sites.kmz/file
Or just google for specific object type and KMZ.
And here is the video on how to use them
It would be difficult to assist me with the simulation directly. I think realistic datasets and scenarios are what the simulation lacks most right now. Later, I hope to introduce script modding so you can go wild there.This is really great...I've found a bunch of performance bugs and also rendering bugs through running it, however. I'm an experienced unity developer and performance engineer for games...is there any way you could consider releasing the code for this on github so you can accept patches and changes directly? Even if you don't do so under a truly open source/permissive license, I'd still submit performance enhancements and bug improvements.
Thanks! You are right, there is a lot of optimization to be done. One issue I am struggling with is the performance drop when rendering a lot of lights on weak hardware. I will probably make so of the code open source (like the effect codes), but not the entire project. Please let me know where you find most significant performance issues and I will try to fix it.
Hello, I have downloaded this game and followed the instructions, however when I launch the exe file or the application file labeled Nuclear War Simulator with the Unity symbol as the icon, nothing happens the application is able to be seen and ended through task manager which says it is running but nothing comes up and the appliaction is shown only using memory and nothing else and nothing ever pops up on screen and the game never actually opens and starts, I was wondering if you could provide any support on this issue, as maybe you have seen it before and know the cause, thank you for your attention.
Hello, I have downloaded this game and followed the instructions, however when I launch the exe file or the application file labeled Nuclear War Simulator with the Unity symbol as the icon, nothing happens the application is able to be seen and ended through task manager which says it is running but nothing comes up and the appliaction is shown only using memory and nothing else and nothing ever pops up on screen and the game never actually opens and starts, I was wondering if you could provide any support on this issue, as maybe you have seen it before and know the cause, thank you for your attention.
Hi Josh, I am very sorry to hear that it doesn't work at all for you. Can you send me your hardware stats and your Player.log file from C:\Users\<your user name>\AppData\LocalLow\Ivan Stepanov\Nuclear War Simulator to my email ivan.stepanov.nws@gmail.com?
Also you can try to start the simulation by right-clicking on the exe-file and select "Run with graphics processor -> High-performance ..."
i downloaded it once, tried to extract it, f*cked it up because i closed my laptop, and had to redownload. the second time, the download failed because the browser crashed. the third time it worked perfectly, other than that it took way too f*cking long to extract. after all that, the first time i ran the game, it crashed while telling me about MIRV's. the second time, i was so confused about what to do so i clicked the play button to see if any tooltip would tell me what to do once the game started playing. but then there were just missiles flying all over Europe. then i realized they were flying all over the world. Who's at war with who? how can i tell? i found a button next to the play button that let me make a bunch of nuclear explosions so i just started clicking on cities in russia. after a while i guess i was trying to figure out how to place a base i saw a button that said something like "calculate casualties" a few seconds after i clicked it, the game crashed.
TLDR: I f*cked up the zip extraction, then the download failed, then the extraction took forever, then the game crashed, then missiles went flying, then i made explosions all over russia, then i tried to calculate the casualties, then the game crashed.
Hi Tommy, wow thats a lot of problems in one place.
Long exraction time is a known issue. The reason is a larg number of map files. I have to solve it one day.
It is weird that it crashes when you press calculate casualties. Can you tell me your system specs and send me your Player.log file from C:\Users\<your user name>\AppData\LocalLow\Ivan Stepanov\Nuclear War Simulator to my email ivan.stepanov.nws@gmail.com after a crash?
Hey no problem, I'm on the verge of a hardware solution that will let me run "Windows" under Linux. The laptop I'm running this on is a Latitude 3180, so it's pretty weak. But I'll paste specs here:
Machine name: private
Machine Id: private
Operating System: Windows 10 Enterprise 64-bit (10.0, Build 18363) (18362.19h1_release.190318-1202)
Language: English (Regional Setting: English)
System Manufacturer: Dell Inc.
System Model: Latitude 3180
BIOS: 1.10.0 (type: UEFI)
Processor: Intel(R) Pentium(R) CPU N4200 @ 1.10GHz (4 CPUs), ~1.1GHz
Memory: 4096MB RAM
Available OS Memory: 3924MB RAM
Page File: 4109MB used, 1412MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 12
DX Setup Parameters: Not found
User DPI Setting: 96 DPI (100 percent)
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
Miracast: Available, with HDCP
Microsoft Graphics Hybrid: Not Supported
DirectX Database Version: Unknown
DxDiag Version: 10.00.18362.0387 64bit Unicode
Card name: Intel(R) HD Graphics 505
Manufacturer: Intel Corporation
Chip type: Intel(R) HD Graphics Family
In other words it's a potato. Anyways, maybe making draw distance for details or more detailed lighting settings?
Thanks,
Kinnetic