The game stood out to me mainly because of its rough early-2000s aesthetic. This raw and somewhat unpolished style feels very artistic in its own way and adds a lot to the overall atmosphere. The roughness actually enhances the experience and gives the game a unique identity.
The character controls also surprised me in a positive way. Even though the game is played only with the mouse, it feels responsive and works well.
In terms of story, it felt more like reading a newspaper article rather than experiencing an emotional narrative with clear highs and lows. However, this is definitely criticism on a high level, especially considering this was made during a two-week game jam.
I also really enjoyed the dance sequences in between, as they added variety and contrast. Gameplay moments like dodging the spit attacks in the āmobbing sceneā were fun and added engaging mechanics.
The game clearly touches on serious societal issues. However, at times it felt like the presentation could come across as somewhat glorifying the actions, since everything is told from the killerās perspective. This might lead to misunderstandings for some players.
Itās also interesting to note the real-life background: Thierry Paulin was eventually caught after attacking his dealer. After being released and later diagnosed with AIDS, his actions escalated further, almost like a race against his remaining lifetime to harm as many people as possible.
Overall, itās a very creative project with a strong visual style and interesting ideas that definitely leaves an impression, despite some minor weaknesses.